• Web
  • Product Design
  • Identity

ATOM Global

A WebGL website for a venture builder. I led the concept and design and built the front end: nine companies inside one glass atom, and flying between them is the navigation.

  • Web
  • Product Design
  • Strategy

Real Estate Platform

A real estate platform under NDA: catalogue, mobile app and CRM on one data model. I built the whole front end and worked on the backend architecture, the sync and the infrastructure.

Property catalogue: map search with price pins, filters and an apartment card
  • Web
  • Product Design
  • Identity
  • Strategy

NOISE ATLAS

My studio's website, which I designed, branded and built alone. Images, services and the process are drawn as fields of points that answer the cursor and the finger, on plain canvas.

  • Web
  • Product Design
  • Identity
  • Strategy

Willi

An AI-powered Telegram Mini App for Bali rentals that turns messy chat listings into one searchable feed and map. I built all of it as one of four co-founders.

Three Willi screens: map search in Bali, a villa listing and rental filters
  • Web

ДВИЖ.LAB

A remote rehabilitation platform: booking, payments, video consultations, personal programmes and video reports. I built the front end: the public site and the app for patients, specialists and admins.

  • Web
  • Product Design
  • Strategy

Worxspace

A B2B platform that runs technology parks: companies, spaces, service requests and accounting in one CRM, plus the public sites. I built the front end of all of it.

Worxspace homepage over a 3D rendering of an industrial park
  • Web
  • Product Design
  • Identity
  • Strategy

Enigma Gaming

A Web3 esports platform where players link Steam, run their own tournaments with prize pools, and get an AI coach on their match history. I co-founded it and led the tech as CTO.

Enigma Gaming homepage: We will be the first online esports arena
  • Web
  • Product Design
  • Identity
  • Strategy

AI Avatar Studio

An AI platform that learns one person's face and puts the same character into any scene, style or format. I was the lead developer on the full-stack MVP.

AI avatar platform: one AI-generated character across fifteen scenes, beside a credits panel
  • Web
  • Product Design

Cheelee

The first website of Cheelee, a watch-to-earn video app, built before launch. I wrote the whole front end alone and by hand, with no frameworks. The app later passed 18 million installs.

Cheelee's 2022 homepage with a phone playing the short-video feed
  • Web
  • Product Design
  • Identity

Squads

A marketing website for Squads, a global network of full-stack development teams. I was its only developer: Next.js with server rendering, light and dark themes, and pages 60% faster.

Squads homepage: Teams of Teams, the global full-stack development community
  • Web
  • Product Design

Creating Freely

An independent fashion and art magazine that sells what it features. I built the whole site: editorial, photography and print-on-demand products on Next.js with server rendering.

Creating Freely editorial page showing fashion and art article cards
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NOISE ATLAS

2026Visit site
WebProduct DesignIdentityStrategy
My studio's website, which I designed, branded and built alone. Images, services and the process are drawn as fields of points that answer the cursor and the finger, on plain canvas.

A studio made of noise

I founded NOISE ATLAS and made the name, the identity and the site myself. The name is the brief: every project starts as noise, ambition, context and constraints that don't agree yet, and the work is giving it a direction. I wanted the site to show that instead of putting it in a slogan.

The home page turns an image into a field of points. The four services settle into a square, a diamond, a ring and a triangle as you read them, and on the About page the scattered points of the process assemble into the product step by step.

Motion only when something happens

I tied every effect to a real state. Filter the archive and the cards that leave break into dithered dots and sweep away, the cards that stay slide to their new places, and the ones that return assemble from dots before the real card fades in.

The cursor leaves a wake across the card grid, a finger stirs the point fields on a phone, and with reduced motion turned on, none of it is drawn at all.

Drawn by hand, on canvas

I didn't use a 3D library or an animation framework. The point fields, the dissolve and the pointer wake are Canvas 2D renderers I wrote myself.

The real work was making all that motion cost almost nothing. The renderers draw only near the viewport, the dissolve holds its full-screen bitmap only while it runs, and a phone never builds the mouse layers it can't use. Lighthouse gives the site 100 in every category.

One source for everything

Projects, services, questions and the privacy policy live in typed content files. The same pages serve English and Russian, and I generate the metadata, share images and structured data from that content, so none of it can drift from what the page says.

Stack

Next.jsReactTypeScriptCanvas 2D
NOISE ATLAS home page: an image rendered as a field of grey points, with the striped wordmark and the offer to design and build websites, apps and brand identitiesHome services index beside a field of points that settles into a square for DevelopmentThe About page process: Noise, Direction, Form, with scattered points on a grid that assemble as it is readThe work archive with its Subject and Role filters above the project cards